Originally Posted by sinogy
Originally Posted by WarBaby2
Originally Posted by sinogy
Bravo. You summed up perfectly. This game lacks a lot of cool DnD mechanics yet the developers seemed to be so eager to serve some kind of totally unnecessary mechanics they call romance! At least, they could have made it optional. As you said perfectly not every player should spend some of their play time trying to dodge the contrived romantic sub-plots.

I mean we are talking about a cRPG without day/night cycle, with free camera scouting which renders DnD scouting mechanics, with wherever and whenever you wish long rest which renders so many mechanics in terms of magic economy and party setups, etc. etc... Yet, what we are served is some so called romance dialog options with unlikeable characters.


Well, that's catering to mass market tastes for ya... is it really so unexpected, though? You played Larian games before, haven't you? wink


Yeah unfortunately that's that...

I played DOS2 until the last act then I quit. I mean it was an ok game but not a great game which almost everybody says so!

I was foolishly hoping BG3 was gonna be a true DnD cRPG. But, the design path Larian has taken for BG3 is too clear to ignore. It's gonna be DOS3.


Yup, seams like it... then again, look at the lack of widespread success other games in this current CRPG renaissance (Pillars1+2, Pathfinder) have achieved. Like it or not, actual, mechanically solid (and thus more complex) CRPG's are still niche in today's games market. DOS1+2 not so much... so they did something "right" there (ie. they simply replaced what made past CRPG's great, with "dumbed down" spectacle and wacky humor... but don't quote me on that. wink )

Last edited by WarBaby2; 22/10/20 12:34 AM.