Originally Posted by Black_Elk
Originally Posted by mrfuji3

An intermediate solution is to allow teleportation to camp from anywhere, but you can only return to those runes/fast-travel locations. This would encourage players to press on in the dungeons until the next (appropriately spaced out) rune, but also allow teleportation back to camp anytime if you're willing to do a little bit of back-tracking.


That is a simple yet elegant solution to reducing the long rest/head to camp spam, without upending too much else. I could see that working

@roberthebard Yeah I caught that one hehe. Just seems kinda wonky with no inns or pubs. I get that we crashed into a backwater berg, but I kinda expected at least a blighted one in the blighted village, maybe with blighted bartender lol. Sure its old hat, but I miss the comfort food. Anyhow, I've definitely noted the absence of watering holes in this first act

Yeah, I think maybe if that village wasn't wrecked, it might have had the usual amenities.