Its so silly that you can be trapped by your own party members, especially in TB combat. Having a party member simply step aside to let you pass by would make a lot more sense than like jumping over your companions again and again, and wasting an action cause its the only way to not have the path interrupted or redirected.
In the ongoing series of BG3 needs to be more like 5e: Characters can run through friendly characters in combat, but not end in each others space. I'd much rather have that implemented than keeping the Jump as a bonus action in combat.