I just played an other D&D game (will not name) where I would tell my party to go somewhere on the map and they all would go, even if they had to jump multiple times to get there. I click and they all move, climb, jump and arrive. It was great. That just reminded me how bad jump was in this game. What took seconds for a party to cross many jumps, on a map in the other game, would take 10 minutes in BG3.
Fix jump in BG3, PLEASE!

You can mention it, Solasta, its not forbidden to speak of, Swen himself encouraged folks to buy Solasta on his twitter account.
Its a great game and certain things it does better, such as movenent if party members as you mentioned, as well as reactions and spells/divine smite you can cast a bonus action when you hit someone with a weapon attack. Turns out reaction pop ups are not disruptive after all.