Originally Posted by Demoulius
You arent supposed to dp dverything though. Realisticly wr are in a race against time so wouldnt be suprised if some form of ingame timer is added at a later point.
personally im not a fan of timed story elements or plot points, particularly in the first act of a game where i still am learning the mechanics and trying to get a sense of where i stand regarding the plot and npcs, if this was implemented in later acts (and i hope that we get more than 3 acts or the remaining two acts have more content than what weve seen of act 1 in ea) then i would be more comfortable in 'setting off' a countdown as i would have a better founding regarding the direction of the plot/story and my pcs role in it.

that being said, it feels somewhat hollow for all this buildup to get the tadpole out - only for a netherese hand wave to put the plot/race on effective hold, but just my opinion here (as an aside, i like the netherese and they usually show up in FR related material and since there is a cleric of shar as an origin character i suppose its not surprising we run across them, but i just hope that other deities get love in this game too)