Seems like Larian made the game for (melee) Fighters and Wizards this far. I suspect they will come around to giving love to the other classes.

I hope Larian tones down the high-magic setting a tad, in particular with regards to crafting/one time buff magics. Its DOS2 inventory tetris all over again...the weakest aspect of that game. Perhaps the most glaring issue is that non-magical armor is more rare than ultra powerful magic items such as the headband of intelligence that sets intelligence to 18. It is anti-lore and detrimental to role-playing/immersion.