I don't mean unbalanced in terms of gameplay, I mean unbalanced in terms of what's available.
As an example, I am finding a lot of rare magic weapons which are suitable for fighters. However, I'm finding very few simple and/or finesse melee weapons which are magical of any sort.
Another example is the game gives you a plethora of different magical amulets, but few rings. I haven't bought a single amulet but I ended up with two more than active party members. However, aside from Crusher's Ring, I have not seen a single magical ring yet - even at a vendor.
I'm pretty sure there were a couple of magic finesse weapons that I could get from the smith in the grove that might be worth checking out.
I have a theory that the lack of rings may be a way of testing how much the magic items are affecting gameplay, without throwing too many into the pot at once. It could also just be a way of balancing low level character's.
More magic items would be cool though. I kind of hope they create a pool of random ones that can drop anywhere. Keep them weaker than the one's you find off bosses and such, but add a little variety to playthroughs.