[Fixes Needed]
- You can use "Talk to the Dead" spell on the Hag even if you "killed" her, wich should not be possible regarding to the desciption.
- You can use "Talk to the Dead" spell on "Rugan" and "Olly" after you have killed them, wich should not be possible regarding to the desciption.
- When stealing alchemist Fire next to "Olly" without being caught and talking to him afterwards, Olly and Rugan will went hostile and attack you.
- You can talk to a lot of stationary NPC's to change their direction wich you can use to your benefit for steaing stuff. (eG Druids wich are guarding the Idol)
- you can simply equip another Helmet, when wearing the Hag's masks and she controls you, to break the Spell
- you can exploit the people wich are left behind in the Camp to cast Spells on you to buff/protect you. Take them to your team, cast a spell, swap them wich someone else. Now you got the Buff on you wich cant break because the "Concentrating" character is at your Camp.
- "Volo" will not let you loot dead goblins or chests in the Goblin camp
- Sometimes illusions (like walls) are counted as enemies wich takes 15-20 seconds waiting time on their turn (eG near the Wolf "Istor" in Zhent hideout)
- "Zarys" guards (at Zhent hideout) are hostile to the player and when talking to "Brem" they sometimes peek through the hole in the wall and initiate a fight (may be connected to point 2, after killing Rugan and Olly)
- Throwing something at the Bird near Nettie leads to a stuck animation lock.

[Suggestions]
- Autosave should be timebased and not progress/new Area based. Also autosave on different slots with a time interval setting would be nice.