Originally Posted by DumbleDorf

You can get 100% vs prone or unsuspecting enemies.


How does it work though? Technically you could still roll 2 1s. smile

Anyway, here's 50 100% throws. As usual, advantage favors critical hits over critical misses. Even over these comparably small samples, you can always see where this is headed. I think I have recorded well over 5-600 rolls now in this thread. TyPinOwly contributed some atop of that.If there are bugs right with the RNG, they sure aren't obvious any.

18 hit
15 hit
18 hit
13 hit
19 hit
15 hit
11 hit
14 hit
20 critical hit
14 hit
15 hit
8 hit
14 hit
17 hit
19 hit
15 hit
20 critical hit
20 critical hit
17 hit
15 hit
18 hit
19 hit
17 hit
18 hit
19 hit
12 hit
5 hit
11 hit
19 hit
5 hit
6 hit
16 hit
18 hit
16 hit
16 hit
11 hit
15 hit
14 hit
12 hit
13 hit
16 hit
20 critical hit
16 hit
14 hit
14 hit
20 critical hit
17 hit
18 hit
17 hit
20 critical hit

TOTAL ROLLS: 50
TOTAL HITS: 50
TO-HIT RATIO 100% (as expected)

Last edited by Sven_; 23/10/20 04:25 PM.