thanks so much for the effort. We can just pray that larian notices it. It would be a shame if they didnt.
My first take away reviewing the answeres is: Anything that directly and heavily fucks with the DnD combat balance a nightmare for the majority. Hence the most given rating for all of the homebrews (stealth, surface) etc is zero (except for dip, wich i guess noone really cares about). It seems that most of the people who are giving feedback here in EA are do have a Tabletop RPG background. That could also be an indicator as to why the vast majority of people prefers turn based. That is not very suprising as owlcat also patched kingmaker for a turnbased mode, as the demand was so damn high.
Indeed one of my first thoughts, just when i heard that larian is gonna make BGIII happen, was: "oh yes. they did such a brilliant turn based Combat system in DOS2, wich felt lightweight and streamlined. They can easily transfer that to DnD5e and it might be a dream come true of a PC game, that gets very close to the tabletop experience". Then kingmaker released the turn based mod and i was even more exited about BGIII, as it was so enjoyable. I dont know about you, but the beauty about it is (at least in kingmaker), that you really getting the feel of anticipation for everything that happens. be it the mighty fireball or the auto-attack of your greatsword fighter. On RTWP most of the time you only control spells activly and only switch focus of your auto attackers every now and then. Now i can really enjoy the martial damage my fighter or ranger is putting out. it is more prominent.
getting back to my point: It seems to be a trend, that everything disconnected from the combat, where the actual DnD5e Rules have the heaviest influence, is not even remotly as negativly graded. Most things that are disconnected from the combat systems are graded decent if not good.
And i really feel that. I´m kind of struggling as probably many. at least that is what i make of the answers. this game has some beatiful elements to it. It has some innovation that is really good. We see that in the survey. If DnD5e did not exist, and larian came up with that: I would probably rate this game way higher than i do right now. It kinda feels like being unfair to larian, but the negativity comes from the disappointment. Larian Studios is clearly, without a shadow of a doubt, a very very good game studio, capable of making great and enjoyable games. It would be absoluty in their realm of possibilities to make BG3 a DnD5e PC game. But they activly chose not to. And thats what drives me mad at the game. If this game was absolutely disconnected from DnD, i would possible rate it a 9 out of 10. But it isnt. It should be a DnD5e game, and they chose to not make it it one. This disappoints me so much, that i cant give that game the appreciation it probably deserves, if you have no boundries with DnD or Tabletop RPG whatsoever.
I think the survey represents this thought a little. Is the surface stuff really a 0/10 in and of itself? Or is it only a 0/10 because it is alien to DnD and screws of the feeling of a DnD fight. Would you rate it 0/10 if you didnt know DnD? or formally they didnt chose to run "DnD-based". I think not, at least for me....
Last edited by DuderusMcRuleric; 23/10/2004:32 PM.