A newer thing for me is a 20 die roll for dialog choices in games, both games have them and one can see that is going to cause a ruckus in forums or save scumming. I wanted to ask this to the NPC, but I can't because a 20 die failed, things like that. Not sure that is going to go over well for the masses.
True. I do hope that the final product will have many more degrees-of-success in dialogue checks, where a failure by <5 is treated differently as a failure by 10+. Right now it is very frustrating to miss a dialogue DC by 1 and the result being forced combat, a kid dies, etc