Originally Posted by Kendaric
As someone who likes both Solasta and BG 3 to varying degrees:

I really think BG 3 could take a few pointers from Solasta, like the autojump during traveling and a more detailed character background generation (personality tags, influence of background on starting equipment, etc.) and of course the closer implementation of 5e rules. On the other hand Solasta could learn a lot from BG 3, like better dialog and story writing, good UI design and open exploration.

I genuinely think the combat in Solasta is better and more fun than in BG 3, since it doesn't feel as reliant on gimmicks (they exist in Solasta as well, but are used in moderation generally).

Yeah, the whole point is that this tiny developer with almost non existent budget was able to make an almost literal implementation of the tabletop, and the most common feedback for BG3 regards things that are not implemented as in the book. That's what the devs should look.