Originally Posted by Frumpkis
Originally Posted by pill0ws
I think a more interesting dynamic is already in place. If you choose to do certain things in the game, you can lose Astarion. Other things, you can lose Wyll. I believe Shadowheart will disappear too if you make certain decsions.


This would force players to act in certain ways just to keep a preferred class in their party. If I really want a wizard in my group and there isn't a way to hire a mercenary for that role, then I'm basically forced to keep Gale happy. Or at least not mad enough to leave.

Maybe we'll be able to hire mercenaries after Act 1 to fill a needed slot in the party, like DoS. Until we know for sure, I'd like the option to keep any of these companions from leaving unless I do something really extreme. I don't want my actions forced in a certain direction just because I want a Wizard in the party.


Well truth be told you had to navigate around that in BG2 as well if your alignment strayed too much, but you did have at least one of each neccessary classes in each side of the Spectrum or one in the neutral. Ever tried dragging Aerie (my most hated character EVER) and Korgan along for the laughs?

If a companion leaving you is a direct result of clashing motivations, I guess I could live with it (for example no matter what Wyll says I guess he'd be pretty pissed if you actually got to kill Mizora)- if anything I'd say the story gets better for it.

Last edited by Azarielle; 23/10/20 09:00 PM.