Originally Posted by Redwyrm
Originally Posted by sinogy
I don't care what kind of challenges you wanna overcome as developers with party of 4 or what kind of challenges you wanna put before players with party of 4. It doesn't change the fact that party of 4 is too small for an immersive DnD game.

It takes away a lot party setup possibilites and I fed up with going back to the camp leave some one and take Astarion whenever I need perception and sleight of hands rolls.

4 is a recommended party size for DND 3e, 3.5e, 5e, PF 1e, and 2e.

I don't know where you got idea that party should be bigger
(and any DM would say you they definitely prefer party of 4).
Less than 4 - not enough versatility to overcome challenges.
More than 4 - too little attention for each character, and combat becomes too slow.


Combats are faster if you kill your ennemies faster.
You don't have to add creature because you have one more character. This is not how you balance a game. Many games are TB, have 6 companions, AND faster combats...

I don't really care the average... Average is not what you're supposed to do. This is as ridiculous as the argument saying "D&D is TB, so BG3 has to be TB".

At least more than 40% don't like playing with only 4 characters. With a party size of 5 or even 6, 100% of the players are happy.

Last edited by Maximuuus; 23/10/20 09:10 PM.

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