Originally Posted by helgerd
I'm ok with going away from alignment system, yet some system of personality should exist. Seeing "Lolz-devoted drow" priestess of Lolz having full terror on her face when some completely unrelated event (e.g. minor event with tielfling-and-snake) appears completely breaks immersion. What else can I do on my end to ensure evil cleric to be evil:

I had thought about some sort of demeanour option in character creation. Wouldn't be alignment related at all but it would apply to your facial expressions during cut scenes. I agree with you that a lot of these currently are very immersion breaking.