Originally Posted by macadami
Such as?


Its a lot but a few are
- Companion dialog choices & approval. Gale had some new lore. Someone else had some new stuff I cant remember who.
- Druid grove NPC dialog and a few new options
- Jump taking movement
- Disturbing the items in spider cave starts a fight pretty much immediately
- Some graphics and pathing have changed. Some for the worse - necromancer of thay dungeon glitches out and I keep walking under the floor
edit: and throwing seems totally fkd now.


Stuff like that, I didn't write them all down because I was mainly just experiencing it, but Ive been like "huh, thats new" quite a bit and I have over 200 hours in it. Maybe I just missed it the first few times but a lot is different this time around.

Last edited by Orbax; 24/10/20 03:04 AM.

What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?