Get rid of food items.
Food healing in an RPG is a ridiculous concept to begin with. The fact that you can do it in combat is beyond ridiculous. Silly nonsensical things like this are a constant reminder that BG3 is a funny video game instead of an immersive fantasy world.
The myriad food items clutter your inventory, weigh you down without adding anything meaningful to the game. They are mechanically healing potions.
D&D abstracts food and healing into Short Rests and there is zero reason to deviate from this in BG3.