Originally Posted by UnderworldHades
It was an issue in OS2, to the point where there were multiple mods to "fix" it.

And they do it again. It's like they don't learn for some...reason. HP bloat was one of the biggest complains of OS2.

This is my biggest fear.

That Larian are too set in their ways how things "are done" and can only do things one way. Missing 5 times in a row in NWN: EE still feels better than chipping away at 2000 armor in Divinity.

They are all about systems and player agency, to the point where they can no longer see what's too much. How to make the game world feel real and immersive.. they should take notes from old Bioware and Obsidian and their D&D games. They didn't need to remove misses from combat or add cartoony shoving and jumping or food healing.

Last edited by 1varangian; 24/10/20 07:26 AM.