Reduce loot boxes thus reducing the number of pointless empty boxes and therefore also the need for pointless little loot like food. Turn food in something like camp supplies for resting and you have something that reduces the amount of rests as well. In any pen&paper either good DM will use food as a way to create urgency for the story or not bother with the inventory management that it burdens the players with.
Currently its another issue I have to say BG3 is doing poorly by adding mechanics that the system doesn't need.