To me it looks like it is to address the miss miss miss issue that gamers on another side will complain about it because it's a common complaint in TB games.
As long as you miss one 80% hitchance after the other, there is an issue with that.
I have the feeling my chars hit more often, when the chance is 20% than 80%. But in total they hit much less than the hit chances would imply, as like the displayed chance is just wrong. That feels so weird.
I see some people claim real hit chance is lower than displayed. I haven't felt like that at all. I think you're either unlucky or notice misses more easily than hits. After all, a few people saying the RNG seems off out of everyone doesn't really indicate it's broken. Every game with heavy RNG elements have people claiming the odds are worse than shown
Yeah theres actually a eord for that. Dont recall which one but basicly our brains renember the times we fail far more then the times that we succeed.
I always point out the combat log at the buttom right. You can click on the arrow and it expands a log so you can see what dice results were rolled. If advantage or disadvantage was in play and if damage is reduced because if resistance its mentioned there as well!
That said ive had sessions at the table where I couldnt hit a lowly goblin if my life depended on it and I instant-gibbed the boss with a single hit. Im seeing the same zany randomness back in the game. If anything, its to realistic 😂