Originally Posted by Demoulius
Originally Posted by endolex
The "one pet per character" restriction is a remnant of DOS/DOS2 engine which I hope they'll address. This currently causes problems also for using Mage Hand and a familiar at the same time, which according to PHB should be absolutely no problem.
Will also affect the [Animate Dead] spell, with which at Lv 7 you can summon more than one skeleton or zombie.

Good point about animate dead 🤔

That said having multiple summons is very powerfull. I do think they need to balance it somehow. Any suggestions?

Maybe have the limit be tied to spell cast modifier and any number above that require concentration?

Those balance issues were already resolved be WoTC when they playtested those rules.
Though that balance was destroyed by amount of house rules Larian introduced.

Back to the topic. The option to see possible character progression at the start could help. And if they don't willn't to allow multiple summons, they should at very least warn us about that.