Originally Posted by SorcererVictor

HP bloat doesn't make the combat harder.

Just a TEDIUM!!!


It does make it harder. Hard and tedius aren't mutually exclusive. Let's say some enemy is highly dangerous, but low HP. You could possibly one shot it and be fine.

Now the enemy has more HP and you can't one shot it, and you need to find a way to survive its turn because you can't kill it before that.

It's an additional challenge that requires strategy to beat. Doesn't mean it can't also feel tedius. Maybe it's not the best way to add difficulty. Maybe we should discuss alternative methods of increasing difficulty if more HP is something people don't wanna see.