Yeah, I have no idea what quests right now bring the story forth and what the sidequests are. At the moment everything seems rather connected, which can be nice, but at the moment I feel rather stretched in my motivations and efforts. I am confident this will rather solve itself in the full game when all the possibilities, ways and storylines open up, and that EA wanted to give us a glimpse of everything, while also giving some form of conclusion, but at the moment the game just throws a bunch of mediocre antagonists and plot points at me which is a bit stale.
Yep. Ethel, Cazador and Raphael are all going to come back in Act 2 but the Absolute and the tadpole along with everything to do with that seems to have little bearing on the story so far. It was not a good call to lead into Act 1 without a hook past "we need a healer" as the plot feels like a wild goose chase where the player is kind of along for the ride.
Come to think of it, the Absolute (?) saving you at the end of the Nautiloid section is a HUGE deus ex machina that is never addressed or explained. The story kind of dies in its cradle because of that, lol.