Nice. It seems that even the word "unplayable" is a matter of opinion now.
I'm under the impression that enemies with more hp is in order to have less enemies on the battlefield. And I don't see why it's a problem
I have the feeling that people don't understand why this change exists. Opponents must be able to withstand in the fight for some time. You can achieve this by increasing their number or by giving them additional stats.
Why trash mobs have to be able to withstand in a fight for some time? I enjoy blow them away with one fireball. I have the feeling that you don’t understand what trash mobs are, and why they exists.
There should be no such thing as tash mobs in a turn-based game. Fighting them is pointless if there aren't enough of them to be dangerous. Maybe some people like boring fights, but I don't.