Originally Posted by drimaxus
Originally Posted by denhonator
Originally Posted by Killerjunior
80% of all my attack rolls are misses or even better critical misses. You need to fix this garbage. I am going to name my next character "Critical Misses A Lot" It seem very fitting for this game.


So what do you propose they do? They've already made a lot of changes from 5e to make hitting more likely and now people are upset about it. Or are you claiming it's bugged? It's not particularly useful feedback to just rant so I wanna know more in depth what you're thinking



That is the right mindset, being constructive instead of just ranting. A possibility would be to add hidden numbers or hidden rolls that give some kind of advantage once you have failed a lot already. For example if you already had one or two Critical misses during this fight it would be possible to re roll any other Natural ones for the rest of the fight without even telling the player. Or you could add bonus to hit right after a miss or a critical miss, I don´t know, there are so many ways. The same goes for the AI, the AI is missing a lot too!


I know these are things that diverge from the original tabletop experience, but after all this is a video game it is not Actual D&D where missing can be fun because the DM can make up a funny description for the situation. Missing here is just like "OK I have to wait another whole round" and it is boring and time consuming when it happens too often

So dont play a game with RNG? Uses spells and abilities that dont need to beat AC. Use bombs or something. Plenty of ways to avoiding missing 24/7