Originally Posted by pill0ws


I like that idea for "ready action", the Divinity game had the option to drop down in queue (although I think you stayed in that position after you did it once).




Just here to confirm that Divinity 2 "delay turn" only lasted for that one turn and you didn´t get stuck in that last place. But divinity rolls initiative differently for every round so is a bit unpredictable where you are going to end up next time.