Originally Posted by DarkRob316
Originally Posted by Mister Monster
I've found, in the game's current state, that Hex: Wisdom works best to help with Shadowheart's atrocious default damage cantrip and Hex:Dexterity to help support Lae'zel's STR-based pushing tactics or casters using grease and ice.


Yea why is Shadowhearts cantrip so bad anyway? Firebolt is good, Eldritch Blast is amazing, but you get maybe 55-60% chance to hit on a good day with Sacred Flame, and that's with the high ground.

Sacred Flame seems gimped compared to other cantrips. Or maybe it's just that firebolt and Eldritch Blast are so much better than all the other cantrips.



It's a consequence of Larian's tweaking of 5th ed rules. On tabletop firebolt and sacred flame are equally effective but with lowered AC and bloated HP any attack with "to hit" chance is superior to one with a saving throw. This problem will cascade to higher levels where fireball -- the crowd control spell -- will no longer clear rooms because many enemies will pass their savings throw and those who didn't will still have enough HP to threaten the party.

If they were to return to 5th ed, Eldritch Blast would miss more often and sacred flame would be more effective.