- Have up to six possible characters in a team
I know this is doable, since it was modded in DoS II and this is the same engine. - Have some controls that affect the whole team or a selection of characters
Like activate sneaking or having two or more chars attacking the same target - Overhaul the ammunition system to fire normal / +1, +X / fire / acid arrows (or stunning / lightning / +X bolts) based on what's in a quiver.
Surely it could be possible to do a sneak attack with a fire arrow (and don't call me shirley) - Have some more "default" commoners in the game, just minding their own business and not having a lot in the likes of conversation (apart from "I need some ale" obviously)
And add a Noober-like guy somewhere? - Don't beef goblins and others to have more hit points / actions / .. over what they're expected to have to add difficulty. Just add more of them in a single encounter.
- Add Kobold (commandos), xvarts, gibberlings, tasloi, (dire / dread vampiric) wolves, ...
Horum omnium fortissimi sunt Belgae - J. Caesar, De Bello Gallico
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