How do you feel about this idea: to give the player a choice FROM THE FIRST VISIT when attacking the goblins on the grove?
By default, we must help the people who are protecting the grove. What if I don't want to help them? They didn't even ask me. It would be possible to help the goblins to kill the guards at the gate, and return with them to the "evil camp"
This would make it easier for many players to find this option help goblins (one of the ways)
The same goblins could tell us about the absolute, and give some information.