About resting. They're never going to do a rest timer. The best resource management would be to not play and do something else while a timer ticks and they want players to actively play.

So...a few things could happen.

Only allow fast travel to camp from areas that have been flagged safe.

Localized long rest in dangerous or faraway areas where you can be attacked. (BG1&2).

Attach a supply cost to long rests. Gold is a really good motivator for avoiding rest spam.



Last edited by 1varangian; 25/10/20 08:08 AM.