I ever like to read your comment, they are ever poised and interesting.

I think one of the elements missing is this famous "epicness" I talk everytime.

When I think about BG, BG1 and the beginning. I have still memorable memory like this time I had my wizard running in circle chased by a kobold one of his mates try to stop by cutting his road. It was as stupid as funny as "epic".
Remembered tons of goblins rushing on me and me having warriors stopping them and suddenly one leave the pack to go on my backlane.
And it was just little silly fights.
Cause theyre was the great one.
I remembered the first "big" fight against the guy in the mines.
Having to cast skeletton to keep his own busy, leaving time for me to kill him, etc.
Or the fight against the drow girl's of bhaal, managing my spells, my movement was indeed a lot of strategy, of stress, of joy and rewards. It was, most of all, epic in many ways.

All this moment which I "feel" close to lose, close to fail, close to die, made my party epic, fun and memorable.

I miss this feel in BG3. Sometimes, yeah, I feel it a little.
But most of the time it's more a "damn I miss, let's see if the ennemy will miss too" and my memory will be like "remember this fight against the three goblin in the secret passage ? I killed them in two round, surprised them and hit hit hit hit. They don't move. Don't have a chance. Hmmm..."
I would have prefered to saw them run and shout at me and actually shoot at me.
I could have another memory "remember the gob etc ? Yeah. I rush on them. They faced 4 freaking heros but they prefered killed the unconscious druid they had captured cause... you know... it's logic and all fun." T.T

This is the feel I would like to find again and ths is why PoE and Pathfinder, in my point of view, feel much closer to the "BG spirit" than BG3 which feel much closer to the "Divinity spirit".

And Abits, it's not bout which one is the best game, it's about which one is the best successor of BG.

For now, for me, it's not BG3.

But as said, Uncle Lester, wait and see... (and maybe cross a couple of fingers)

Skalewag, what you described in your second option is exactly what games like PoE, Pathfinder or DAO did.
Look at DAO, it's far from "retro" however it tries to follow the path created by BG in this time.
Why respect the mechanics mean the game should be "retro" or bad ? I'm not sure I undertand you.
More, I would like you give me some "game +1" who didn't respect the mechanics from his origins ?
I thik it's hard to find.
HoMM, AoE, Battelfield, Witcher, Last of Us,... can't find one who deliberately and completely changed the mechanics.


Last edited by Zefhyr; 25/10/20 12:51 PM.