....
But it's pretty ridiculous that (as someone who doesn't want the kid dead, which weirdly seems a minority so far...) I'm standing there with a scroll of True Resurrection in my hand and no option to intervene. You're also seriously telling me there are six druids in the room with not one neutralize poison between them?
...
This is something that bothered me too. A lot, at the moment.
Immediately when it happened did I think of the cleric in the group or a potion. Most poisons do HP-damage and can be mitigated by healing spells. It's possible, that the snake did enough damage for an instantaneous kill. Still, you can't know until you try your spell or make a health examination. So, Rath should have at least tried to heal the child. He could have failed, but he definitely should have tried to save her.
This is for me on the long, long list of lacking conversation options.
A very common problem with computer games that incorporate D&D, since the tabletop game expects the Game Master to just make more story content up, whenever a player does something unplanned.