Originally Posted by denhonator
Originally Posted by Bufotenina
I think we should wait the full release, in OS you have four different difficulty levels, in almost all the games I play there's a choice on how difficult the game should be.


Saying "we should wait" is kinda weird when it's EA it's important to discuss now and affect the development.

We can assume there will be difficulty levels. But since currently there are not, we should assume this is standard, baseline difficulty. With this in mind, you could argue "HP bloat should only exist in a harder difficulty setting", for example


Yes, this is the time to be discussing this, not after release. Fixing general balance need to be done as early as possible. Last thing you want to do is leave balancing stuff to the end. A lots of these things have ripple effects and the sooner they can be address, the smoother the rest of your development can go.

Part of the reason I am puzzled about why they are tossing out so much of the tabletop rules that have been tested for 5 plus years?