Originally Posted by Ignatius
I'm impressed with what I've played of Solasta so far. It's amazing what only 17 folks can do with so little money. Of course, I don't know how much funding they have besides the Kickstarter.


IMO 17 people with Unity isn't a bad number for a game like this.

One thing I haven't felt yet with this offering vs other unity offerings in this genre is the load time blues, so good planning on that, it can become a breaking point for me.

As in final form, I know right now if Larian doesn't have a more "true 5e experience" there will be mods available soon after, so if that is a big big thing for me, I know I'm covered either way.

Larian needs to work on their UI overall, it's always been their weak point. These are things that will be harder to mod if at all. It seems from initial demo sessions to now, it is like they were 1/2 way done with the makeover.