Larian Banner: Baldur's Gate Patch 9
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#716363 25/10/20 02:47 PM
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stranger
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While sneaking around the Underdark, one of those random rock lizard (that runs you over) got stuck going up a hill. In doing so, it knocked down my guys and wouldn't allow them back up. The lizard stopped halfway into the hill and froze. Reloading from save point, going down the same hill, the lizard went down the hill this time and got stuck again. This time, my party was on a fungus and didn't get knocked down but now I can't progress past this lizard.

Last edited by Tanviper; 25/10/20 03:17 PM.
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It turns on turn based mode. Not a bug, but it is confusing

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yep, you're correct. That needs to be better defined.

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old hand
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Originally Posted by Tanviper
While sneaking around the Underdark, one of those random rock lizard (that runs you over) got stuck going up a hill. In doing so, it knocked down my guys and wouldn't allow them back up. The lizard stopped halfway into the hill and froze. Reloading from save point, going down the same hill, the lizard went down the hill this time and got stuck again. This time, my party was on a fungus and didn't get knocked down but now I can't progress past this lizard.


Its a surprise round, you have to hit spacebar and cycle through your party for a round.


What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?
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This would be a situation where some kinda text reference in the middle of the screen similar to "Battle Start" but not quite the same. It happens in a few other situations too, the crypt right at the beginning when you loot the sarcophagus does it too

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I think the most confusing thing about turn based mode is the fact that the animation of everything else outside of the players and NPCs still moves.


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