Originally Posted by dwig
Kleptom is referring to the Shield Master feat in the 5e players handbook. Most feats in 5e have multiple different perks, and shield master actually has three. The shield master feat in BG3 implements only one of these (the +2 to dex saving throws portion).

There are two other abilities with the shield master feat in players handbook. One allows you to use your reaction to take NO damage if you make a dexterity save, rather than half damage, and the other allows you to use your bonus action to shove. Neither of these is implemented in BG3 at the moment, but they are part of the feat in 5e.


Read what I posted again as I think you missed something: With the Shield Master feat, players will gain a +2 bonus to Dexterity saving throws if they are wielding a shield. If a player has to make a Dexterity saving throw, they can use a reaction to shield themselves. If the save is successful, they will take no damage.

The part I highlighted is pretty clearly the first ability you say isn't there. Now whether it is working or not, I can't speak for that as I have not taken the feat yet. It is there however.

Now, regarding the shove aspect, I read up on it in the SRD I see the issue now. OP is saying shove should only be a bonus action when used as part of this feat. Currently it is a bonus action for everyone when it should be an action for those without the feat. Can't say I disagree with OP on that. I'd bug report this OP so you can be sure it gets seen. I wouldn't rely on someone that matters seeing it on the forum.