This is something I noticed on later play through's, but honestly the Druid Grove has too many things going on all at once.

I don't mind the things that's going on, most of it is interesting, but on your 10th "first time" visit to the place you start feeling most of it are chores.

When you play a game like this, at least when I play a game like this, I want to go exploring and discover adventure. Talking to a bunch of people for very little pay off, but you sort of feel you have to do it, get's tedious.
It doesn't help that everything in the grove is so far apart, making doing it all a literal foot slog.

In later playthoughs I sort of skip over most of the Grove, just picking up the important parts of it.

I think this is more of an observation, and a general issue I'd call "cRPG town syndrom". In contrast most "town visits" in a tabletop RPG is handled somewhat differently, only really focusing on the important things.


PS: One thing I try to always get around to doing is helping the Bard. Man I love her song!