Sure. Fine. I mean it wouldn't be much of a game if 80% of interactions were people telling you to piss off,but the way it is implemented now is obvious and what is obvious is never good. The quests should be varied and involved enough that you should grow unaware of the mechanics and lose yourself in the game. In an MMO the game itself is your source of pleasure, in an RPG it is what the game allows you to do. These are not as similar as they sound but neither are they mutually exclusive, however, the latter does require a little more sophistication.

Last edited by DistantStranger; 25/10/20 05:36 PM.