I want to see the following:

I want food to only modify the amount of hit points restored when expending a Hit Die during a short rest; i.e. a Fighter during a short rest would normally only heal 1d10+Con mod hit points per hit die expended, but if they eat an apple while expending a Hit Die they would heal an additional +2 hit points. I don't want food to restore hit points outside of a short rest, and especially not during during combat. That is what potions are for.

I would like to camping supplies, but I don't want them to be mandatory for short rests.

I am not against having some quests (not all) having time limits; but such quests I would prefer having some sort of notification system in place so that I know how long until the quest expires.