Originally Posted by mrfuji3
Uhhh, what? You should NOT be triggering AoOs for jumping over an enemy or moving around an enemy. If you are, then this is due to poor automatic pathfinding by the game and/or you not noticing that your character will move out of the threatened range before performing a jump. Make sure to check that a little arrow doesn't pop up below an enemy signaling that your proposed movement will provoke AoO.


I'm describing how the game currently works and what I've seen, not what should or shouldn't be happening. A jump from a starting point directly in front of an enemy to directly behind it, will often provoke an AoO.