In my current game I haven't visited the camp once for a long rest either, there simply is no need. Another thing that PFK does, is adding an exhaustion debuff to the characters if they go too long without rest.

That along with camping supplies could add a necessity for better resource management, without adding time-limits, although I would love for a difficulty that adds time-limits as well, make the game a little more dynamic in that sense - but that could possibly... maybe come with a mod, if the mod tools allows that much.

Last edited by TheOtter; 25/10/20 09:05 PM.