I like to have a character who is the leader/face of the group, meaning they are good at persuasion and similar skills and do all the talking. However, NPCs in this game tend to initiate dialogue with whoever is closer to them. It's not usually a problem with peaceful dialogues, but if there was a battle right before, then NPC will address random companion who stands closest to them instead of my character.
I think it would be nice if there was an option to either force NPCs to always choose PC first, or an option to choose "face of the group" who they will prioritize.
Last edited by DreamyPlatypus; 25/10/20 11:07 PM.