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So I've never been a part of an early access game before and I felt like it would be doing a disservice to myself to not share my thoughts on my favorite character (so far) in this whole beautiful, intricate game and my hopes that Larian will expand her story as early access continues. So yeah, if you haven't read the title, it's this adorable trash goblin:

[img]https://steamcommunity.com/sharedfiles/filedetails/?id=2267917514[/img]

That's Sazza (the tiefling's goblin prisoner) if you don't remember and I absolutely love her. I couldn't 100% tell you why and I don't know that Larian intended her to be a likeable character but godsdamn, I just adore her. I fell in love with her on my first play-through and I honestly ship her with my MC more than any of the (so far) available love interests. I love her adorable trashiness, I love how genuinely sympathetic she is when Minthara wants to kill her, I just love how fuggin cute she is. So I was more than a little disappointed to discover that Sazza's story in early access just kind of... ends. While I haven't played through every possible scenario (yet) so far I've found that she doesn't really get an ending. If you save her and attack the grove with the goblins, she still isn't invited to the party. If you save her and then attack the goblins, you either have to fight her yourself or the goblins will kill her for you. And while I haven't played it myself, my understanding is that if you help the tieflings and don't free Sazza, they kill her anyway. And I dunno, for someone like me who really loves this character, that kinda sucks. (No shade to Larian intended here. Like I said, I can't imagine they intended anyone to like this character as much as I do and it's obviously their game and they're welcome to tell the story however they like.)

So yeah, I know it's a long shot and that even though we have a long way to go through early access it would still be a lot of work for Larian to implement the kind of changes I'm suggesting, I still wanna put this out here because one of my favorite things about D&D is the ability players have to shape the story as they play and I feel like early access gives me a chance to at least make my voice heard if nothing else. So here goes nothing lol. I'm presenting this ideas in order of how much work they would take to implement and in reverse order of how excited I'd be if they happened.

1. Let players warn Sazza before attacking the goblin leaders. The easiest way to save Sazza without requiring very much work (compared to my other suggestions) on the developer's part. Would let good players save Sazza without having to kill all the tieflings. For evil players, you could add a little scene with Sazza at the party to keep things equal.

2. Sazza as a camp follower. Yeah, I just want to have this adorable little gal hanging out in my camp and enjoy all the character interactions and shenanigans that ensue. Would be a whole lot more work but it would be delightful.

3. Sazza romance. Okay, I lied in that last point. All I really want is to romance this adorable little trash goblin. Like seriously, it would be soooo cuuuteee. No matter what form it takes I would 100% romance her given the opportunity. A secret romance scene at the party for evil players? I will make an evil character for the explicit purpose of romancing Sazza. Slowly learning about her character and falling in love over the course of the entire game in one of the cutest slow-burn romances of all time? I mean, do I even need to say I'm down for that or can we just leave it implied?

4. And finally, the longest of long shots: Sazza as a companion. Okay, so I know that this one is 99% impossible but, yeah... It would be amazing. And, while I'm fairly confident Larian has plans to add more companion characters to fill out the roster in the future, at the moment they are fairly short on martial characters and so making Sazza a barbarian or ranger and letting her join the crew would solve that problem smile

Anyway, I know all of this is unlikely to change anything and mostly I just wanted to get it off my chest. I know I was a little joking in the bullet points but I am 100% serious in how much I love this character and in my desire to see more of her in the game. If you made it this far, thanks for listening me to rant about a character I love for too many paragraphs. And if you work for Larian and you're reading this: I know it would be a lot of work and would probably make exactly one player happy, but if you were wondering what it would take for me to swear my undying fealty to you or make some ill-advised devil's bargain for my soul, well...

You have my price wink






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Nice to know I'm not the only one that fell for Sazza.

I loved the fact that it showed mor enuances of the Thieflings and Goblins, like Larian was putting the pillars for a set that is not black or white but full of gray and shaded areas.

Also I found her funny, and was very sad when i found her dead.

In my following replay I'll do what i can to save her.

And I support your suggestion to have her in the camp (hell there is a Lich in the camp! and you can pet the owlbear cub!).

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Yep, Sazza is a fun character and I've already sent a feedback to Larian suggesting to make her a full fledged companion.

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I snuck into her cell area via the backroot and was disappointed after freeing her that as she couldn’t jump we had to go through the main door starting a fight with her Tiefling captors. Alas the goblin died first shot.

Seems a bit of an oversight in design. That you can’t find a way to sneak her out, or maybe I just didn’t know how?

Last edited by Riandor; 26/10/20 06:21 AM.
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A very controversial character, she dies equally in the walkthroughs for good and for evil. In an evil walkthrough, I lacked the option to kill her in person when Minthara gave such an order
I think this is more for some kind of neutral path. Larian can be made an optional hard-to-get NPC in the camp with the possibility of romance, but it's strange.

To do this, you either need to talk to Minthara and pass a charisma check so that she spares the goblin, or pass a charisma check with the tiefling leader after defeating the grove. As an option



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Originally Posted by Riandor
I snuck into her cell area via the backroot and was disappointed after freeing her that as she couldn’t jump we had to go through the main door starting a fight with her Tiefling captors. Alas the goblin died first shot.

Seems a bit of an oversight in desinf. That you can’t find a way to sneak her out, or maybe I just didn’t know how?


What??? She can jump! I saved her by sneaking her through the secret tunnel.

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I am playing through again, and noticed that Volo tells you about her. thats one of the only hooks I really found that would naturally lead you there. Its just... AFTER you put up with his crap IF you put up with it, then he says something about a captured goblin chick. I felt like this was a pretty obscure hint but it's something. Perhaps at least one or two more references to her... like maybe if Kagha mentions she wants something done with the prisoner that the tieflings are holding... it would lead people there.

As far as Sazza being relatively low screen time, I havent really put much time in the Gobo path. I am doing that on this playthrough

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Originally Posted by Riandor
I snuck into her cell area via the backroot and was disappointed after freeing her that as she couldn’t jump we had to go through the main door starting a fight with her Tiefling captors. Alas the goblin died first shot.

Seems a bit of an oversight in desinf. That you can’t find a way to sneak her out, or maybe I just didn’t know how?

she can't jump; but she can be thrown wink

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Aaaah! Thank you for the tip. I thought it was odd that you could sneak in that way but not go back via that route. Didn’t think of throwing. 😆

Larian, something to add to the tutorial perhaps?

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No thanks. This NPC is a total caricature and a shining example of what I think Larian does wrong: everything has to be funny and camp and cringeworthily zany. It's garbage writing. The goblins in this game (as with many other aspects of BG3) come off like an intentional parody of D&D. If I showed up to a tabletop game and the DM had goblins behave that way, I would advise him to familiarize himself better with the game's lore. This type of "haha isn't that quirky" writing caters to the lowest common denominator who thinks anything comedic is automatically great and has no regard whatsoever for realism and lore accuracy. Goblins are not cockney rascals who will have a joke-filled conversation with civilized people. It's one of countless examples of what Larian believes: it doesn't matter if it's realistic and believable as long as it's comedic, cartoonish and unexpected.

This game is inundated in terrible writing. Please don't encourage more of it.

Last edited by Clawfoot; 26/10/20 06:39 AM.
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Originally Posted by Clawfoot
No thanks. This NPC is a total caricature and a shining example of what I think Larian does wrong: everything has to be funny and camp and cringeworthily zany. It's garbage writing. The goblins in this game (as with many other aspects of BG3) come off like an intentional parody of D&D. If I showed up to a tabletop game and the DM had goblins behave that way, I would advise him to familiarize himself better with the game's lore. This type of "haha isn't that quirky" writing caters to the lowest common denominator who thinks anything comedic is automatically great and has no regard whatsoever for realism and lore accuracy. Goblins are not cockney rascals who will have a joke-filled conversation with civilized people. It's one of countless examples of what Larian believes: it doesn't matter if it's realistic and believable as long as it's comedic, cartoonish and unexpected.

This game is inundated in terrible writing. Please don't encourage more of it.

Who hurt you? is everything ok?

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Originally Posted by Clawfoot
No thanks. This NPC is a total caricature and a shining example of what I think Larian does wrong: everything has to be funny and camp and cringeworthily zany. It's garbage writing. The goblins in this game (as with many other aspects of BG3) come off like an intentional parody of D&D. If I showed up to a tabletop game and the DM had goblins behave that way, I would advise him to familiarize himself better with the game's lore. This type of "haha isn't that quirky" writing caters to the lowest common denominator who thinks anything comedic is automatically great and has no regard whatsoever for realism and lore accuracy. Goblins are not cockney rascals who will have a joke-filled conversation with civilized people. It's one of countless examples of what Larian believes: it doesn't matter if it's realistic and believable as long as it's comedic, cartoonish and unexpected.

This game is inundated in terrible writing. Please don't encourage more of it.


Yes, there is an opinion that it is necessary to degrade the design of the goblins and make them grotex monsters (perhaps Larian needs to hire a worse and cheaper designer specifically for this), and make their writing worse. A writer who writes dialogues for goblins must be on the same intellectual level with goblins, at least for it to be rednecks, ideally a gangster from the ghetto who cannot read and write but well versed in violence and hierarchy. This could help solve the problem that the goblins turned out to be too cute and smart and caused such a reaction.



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As I wrote in my post on it, I think it would be funny to have her as a romance option or at least a sex option like Minthara, if only to see how much the rest of the camp finds you disgusting. I'm not sure as a companion it would work to bring her into settlements or cities. But having her at camp would at least make sense.

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Originally Posted by Kraydenvar
As I wrote in my post on it, I think it would be funny to have her as a romance option or at least a sex option like Minthara, if only to see how much the rest of the camp finds you disgusting. I'm not sure as a companion it would work to bring her into settlements or cities. But having her at camp would at least make sense.

npc in a camp with the possibility of sex - yes, this is a good idea for those who liked it, it is difficult to imagine a full-fledged companion, because a lot of work for very small percentage of players will take it



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Originally Posted by Popsculpture
Originally Posted by Riandor
I snuck into her cell area via the backroot and was disappointed after freeing her that as she couldn’t jump we had to go through the main door starting a fight with her Tiefling captors. Alas the goblin died first shot.

Seems a bit of an oversight in desinf. That you can’t find a way to sneak her out, or maybe I just didn’t know how?

she can't jump; but she can be thrown wink



Oh come on! Poor Sazza!!! I'm laughing like a silly child because of your suggestion laugh laugh but again come on mate poor little Sazza!!! laugh laugh laugh

By the way, she can jump, I brought her to the goblin cam using the hidden tunnel behind where she was imprisoned.


On another subject from the original post: I think that she would be a fun adquisition in the camp without any need for romance or sex, she's a Goblin one race despised even more than the Thieflings, she's gross, she's unpologetic, she's smart, she's hurtfully direct.

Oh how much she could get on the nerves of all of the companions and npcs in the camp.


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Originally Posted by Bufotenina
Originally Posted by Popsculpture
Originally Posted by Riandor
I snuck into her cell area via the backroot and was disappointed after freeing her that as she couldn’t jump we had to go through the main door starting a fight with her Tiefling captors. Alas the goblin died first shot.

Seems a bit of an oversight in desinf. That you can’t find a way to sneak her out, or maybe I just didn’t know how?

she can't jump; but she can be thrown wink



Oh come on! Poor Sazza!!! I'm laughing like a silly child because of your suggestion laugh laugh but again come on mate poor little Sazza!!! laugh laugh laugh

By the way, she can jump, I brought her to the goblin cam using the hidden tunnel behind where she was imprisoned.


On another subject from the original post: I think that she would be a fun adquisition in the camp without any need for romance or sex, she's a Goblin one race despised even more than the Thieflings, she's gross, she's unpologetic, she's smart, she's hurtfully direct.

Oh how much she could get on the nerves of all of the companions and npcs in the camp.




having sex with Sazza is such a trash who could even think of it ... all companions, without exception, would not approve of it. But this will not stop someone who wants to fuck her brutally, because freedom of choice is the main thing in the game



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Sazza was awesome, would totally support her as a companion, particularly for those who feel the current ones overshadow Tav too much for their liking.

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Originally Posted by Kraydenvar
As I wrote in my post on it, I think it would be funny to have her as a romance option or at least a sex option like Minthara, if only to see how much the rest of the camp finds you disgusting.

Well... it's no more disgusting than sex option with Lae'zel. Despite her human-like visual appearance, githyanki lay eggs, which means she's closer to crocodiles or platypuses than to apes (which human specie belongs to). Therefore, sex with Lae'zel is essentially bestiality. Goblins are mammals for sure, therefore sex with Sazza isn't as deviant as with Lae'zel.

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I'm not sure as a companion it would work to bring her into settlements or cities.


She's in the company of conventional party members, it shouldn't be the problem besides racist jabs in your direction, of course.

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Originally Posted by OneManArmy
having sex with Sazza is such a trash who could even think of it ... all companions, without exception, would not approve of it. But this will not stop someone who wants to fuck her brutally, because freedom of choice is the main thing in the game

"Brutally?" No sure who is talking about doing Brutally; I don't know what you are projecting or fantasizing but I highly doubt there will be any non-consensual sexual activity that the player character would be directly involved in. Geez, there is no reason you couldn't build a relationship or have a consensual one night stand if sex even has to be involved.

I don't really care about the sex and nudity in this game; If it was removed tomorrow it couldn't really change my interest in the game.

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I also enjoyed Sazza and would like a way to get her as a camp follower if nothing else. She'd be great company for an evil run.

As for the romance? Why not? It could be something fun you can do to really squick out some of your companions. Especially Wyll. And DnD has a long and storied history of players having sex with things they really ought not to be having sex with.

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