Originally Posted by Hachina
Originally Posted by Orbax
I forgot to mention, because I said it in another thread, COD as of 2016 had 250 million copies sold so I said take it with a grain of salt when considering people's tastes as a barometer. This was more encapsulating it in a narrow genre with few contenders and just pointing out that they weren't some tiny group punching way above their weight and some of the other ames werent quite as popular as people make them to be.


I understand your point but compairing numbers is quite the shortcut.

Game weren't as popular and mainstream twenty years ago. They also used to be much more expensive. The industry has expanded since then.



Again, merely a point of reference. Theres not a lot of statistics for games other than copies sold and user ratings. I can't go to spiritualsuccessorstobaldursgate2andother90sgames.com and have it adjust for gamer population inflation and what it probably would have sold and been rated at given todays environment. The point I made across several posts was pretty basic and was in acknowledgement of the limitations of what could be teased from that.


What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?