Originally Posted by Tuco
Originally Posted by Abits
Anyway there is no reason for it to keep happening. Just have a "main character" flag on your MC that makes NPC initiate dialogue only with him. They only have this kind of mechanic when talking to companions (you can't make a companion talk with another companions, the game will change to your MC when you try it)

Even in a multiplayer game they could create a clear distinction between "Player character" and "NPC follower" and avoid this issue regardless.
IF they cared enough to bother, I mean.

I wouldn't have any doubt it's a bug if it wasn't a problem in dos2 as well.


Larian's Biggest Oversight, what to do about it, and My personal review of BG3 EA
"74.85% of you stood with the Tieflings, and 25.15% of you sided with Minthara. Good outweighs evil, it seems."