Originally Posted by KingTiki

And BG3 is already faster than most of the tables I played at, even WITH the AI bugging out.


That's not very hard to achieve, and that also doesn't mean they shouldn't do anything to improve it. Slower combat isn't inherently better or more D&D like. We should look into what aspects slow it down. Planning and strategizing? Carefully executing turns? That's what turn based combat is about. Looking at 10 goblins stand still for 5 seconds, then move a little, one at a time? No one wants that.

I get that some people want to see enemy turns one by one, but the AI just freezing is not good for anything and should be fixed. And if by any means possible, add an option for simultanous AI or a button to fast forward their turns for example, so those who want it can speed things up a bit and spend more time doing their own turns instead. This will be particularly helpful when your attacks are missing to get another opportunity quicker especially if they revert the AC changes like many people want.