Well. As it stands, you play low level only, so you don't get many attacks. It's nice to have something other to do than roll one die and skip turn. I admit, I'm having lots of fun with it.

But... It *is* far too powerful with the verticality of the environment. It *really* ought to be an action, instead of a bonus action. That, and the distance you push someone should be based off of your STR; currently Gale pushes just as far as Laezel does.

The game currently is heavily in favor of two-handed weapons because of it; why attack with the off-hand, if you can push something to death instead? Why go sword-and-board if the one thing that made it awesome is now for everyone?


Fear my wrath, for it is great indeed.