Originally Posted by Tuco
Well, but once again, what do you think it should be the take away from all that?
"AI should think and act quicker"? That's as redundant as it gets as far as advices go. It almost calls for the proverbial "No shit, Sherlock".
There's very little doubt that they will obviously make it as fast as can, as soon as they figure out how to achieve that.


I don't know about D:OS2 but in D:OS1 the AI does the same thing, although less frequently. They might spend 10s just stuck, not doing anything until they pass the turn. If we weren't bringing it up, they might just think it works well enough and leave it as is