Nostalgia can only take you so far. I uniquely love BG1 (and I mean 1 and not really BG2) because it was the first true RPG I ever played. But now, even though I have the IE EEs on my machine, if I'm going to spend time replaying a game I'd much rather replay a more recent RPG (and yes, this includes games like Witcher 3 and even DA:I).

I think ultimately it comes down to what each of us sees as the core/defining characteristics of a *role-playing* game, something I've brought up in other threads. Is it gameplay rules and mechanics that defines an RPG for you? Or is it story, storytelling, characters, character development, and world-building? Obviously many people are going to be looking for both, but which is the more important side of a game for you as an RPG fan? Taking Witcher 3 as a great example, I really, intensely dislike the gameplay mechanics of that game. But that doesn't matter to me. I just so love the story, storytelling, characters, character development, and world-building that I am able to make myself tolerate the gameplay mechanics just so I can enjoy the things in that game that make it a fantastic role-playing experience for me.