It would be nice if the traveling to the camp was a gameplay element. Something Gale could fix you up, for example, if you find him a few items he needs for it. So he would make a teleport item you would carry with you and use, maybe with limited number of uses over some period or uses needing to be recharged. Additionally limited to be usable only from open world areas and locations.

I would also remove the fast travel option and tie it only to those waypoints. Maybe even have the ability to create them myself - also Gales invention - item.

But that wont ever happen except if someone mods it in. The company bends to the crying of the "players" who would not like it waah, waahh, waaahhh, etc.

- I wouldn't agree with the ideas about the inventory, backpacks and trading items.
That just creates even more inventory management. And imposes limits that dont make much sense considering how the world is built. The current design is made for ease of use and does not create such large breaks of immersion that it should be changed.
To do it properly the whole world approach to items and loot would need to be remade and thats just not going to happen.




Last edited by Surface R; 26/10/20 03:35 PM.